Little Big Planet Karting (Playstation 3)

United Front Games, Little Big Planet Karting published by SQUARE ENIX | AAA Title on SONY PlayStation 3

Upgrading and maintenance of Studio wide pipeline tools for 3Ds Max using C#, creating basic Shaders for ingame objects using HLSL. Designed tool to search missing and duplicate textures/maps from directories within 3ds Max with modal dialogue for on spot ambiguity decisions.

Technology: Visual Studio 2010 – C#, 3Ds Max’11, HLSL, In-house game engine, PS3 Dev Kit


Leave a Reply

Please log in using one of these methods to post your comment: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s