Little Big Planet Karting

United Front Games, Little Big Planet Karting published by SQUARE ENIX | AAA Title on SONY PlayStation 3

Upgrading and maintenance of Studio wide pipeline tools for 3Ds Max using C#, creating basic Shaders for ingame objects using HLSL. Designed tool to search missing and duplicate textures/maps from directories within 3ds Max with modal dialogue for on spot ambiguity decisions.

Technology: Visual Studio 2010 – C#, 3Ds Max’11, HLSL, In-house game engine, PS3 Dev Kit